A documentation of ongoing explorations and learnings.
18.05.2024
JUNO JUNO
A set of poster layouts featuring a custom type, designed as a gift for my friend's 26th birthday.
Her nickname is Juno, named after the ancient Roman goddess which inspired the visual direction for the artwork.
![](https://cdn.sanity.io/images/xlned90v/production/126b6404112fba66bb74ab6fd77d9d3754a232ca-1920x1080.png)
30.04.2024
Easter Wonderland
While working at Wolff Olins, I developed a mini-site that generates an easter-related haiku based on your name.
Through this project, I explored working with the ChatGPT API, interactive SVG elements in Matter.js, and the GSAP motion library.
● Some of my favourite outtakes
![](https://cdn.sanity.io/images/xlned90v/production/dde44d338f775e3562c65d035518e8d67db02062-1080x1080.png)
16.03.2024
Dogfight Sans
Dogfight is an experimental display font inspired by the precise curves and forms found in military aircrafts.
Initially motivated after re-watching the Top Gun films, this is an ongoing side project, as I intend to develop this into a functional typeface.
![](https://cdn.sanity.io/images/xlned90v/production/fb2363085e7d942615c279ce0f72d097d6370e0b-1920x1080.png)
● Full set of display characters
![](https://cdn.sanity.io/images/xlned90v/production/6ba565a4c51febae2ccfcf4cc1239b67f36e7c10-1080x1080.png)
● Monospaced numerals
![](https://cdn.sanity.io/images/xlned90v/production/7db3bb76ba58d210580481e34609c7985afb28e7-1920x1080.png)
![](https://cdn.sanity.io/images/xlned90v/production/66d8d67de4a6a5d601133dfc8c300ce8a23b01fe-1080x1080.png)
![](https://cdn.sanity.io/images/xlned90v/production/9a72843a1a18bfc51237a1be01547de7d6b1fdc1-1080x1080.png)
14.08.2023
Logotype Explorations
Graphic explorations for an open-world building game powered by the blockchain called TODAY.
Through these visuals, I aimed to encapsulate the idea of modularity, architecture, and organic growth.
![](https://cdn.sanity.io/images/xlned90v/production/40b635d58d66cbb7039dd71ad97c1f9dd4d872eb-1920x1080.png)
● Artwork by Annibale Siconolfi
![](https://cdn.sanity.io/images/xlned90v/production/a9fe14aae78700755d0be948466fa830aa68e8b9-2160x2160.png)
● Visualising organic growth
![](https://cdn.sanity.io/images/xlned90v/production/29ac4c04434b9e0858a22c6e9bf71e743f6b9094-2160x2160.png)
![](https://cdn.sanity.io/images/xlned90v/production/859f97b6d0ed574ffcc33488f4d05d6e9a82f08b-3840x2160.png)
11.11.2021
Computer Vision
A series of interactions between manual gestures and a computer vision algorithm, written in OpenFrameworks.
By identifying the outlines of my hands and arms, I was able to interact with different physics objects in a scene.